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include
se
map
algorithms
structure_meshing.hpp
Go to the documentation of this file.
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/*
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* SPDX-FileCopyrightText: 2016-2019 Emanuele Vespa
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* SPDX-FileCopyrightText: 2019-2021 Smart Robotics Lab, Imperial College London, Technical University of Munich
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* SPDX-FileCopyrightText: 2021 Nils Funk
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* SPDX-FileCopyrightText: 2021 Sotiris Papatheodorou
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef SE_STRUCTURE_MESHING_HPP
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#define SE_STRUCTURE_MESHING_HPP
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#include <Eigen/Core>
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namespace
se
{
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template
<
typename
OctreeT>
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typename
OctreeT::StructureMesh
octree_structure_mesh
(
OctreeT
&
octree
,
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const
bool
only_leaves
=
true
);
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}
// namespace se
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#include "impl/structure_meshing_impl.hpp"
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#endif
// SE_STRUCTURE_MESHING_HPP
se::Image
Definition
image.hpp:19
se
Helper wrapper to allocate and de-allocate octants in the octree.
Definition
bounded_vector.hpp:14
se::octree_structure_mesh
OctreeT::StructureMesh octree_structure_mesh(OctreeT &octree, const bool only_leaves=true)
Return a mesh of the octants of octree.
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