supereight
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#include <Eigen/Geometry>
#include <memory>
#include <se/map/algorithms/marching_cube.hpp>
#include <se/map/algorithms/mesh.hpp>
#include <se/map/algorithms/structure_meshing.hpp>
#include <se/map/io/mesh_io.hpp>
#include <se/map/octree/iterator.hpp>
#include <se/map/utils/memory_pool.hpp>
#include "impl/octree_impl.hpp"
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Classes | |
class | se::Octree< DataT, ResT, BlockSize > |
The octree data structure containing the map data. More... | |
Namespaces | |
namespace | se |
Helper wrapper to allocate and de-allocate octants in the octree. | |