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include
se
map
octree
integrator.hpp
Go to the documentation of this file.
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/*
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* SPDX-FileCopyrightText: 2016-2019 Emanuele Vespa
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* SPDX-FileCopyrightText: 2020-2021 Smart Robotics Lab, Imperial College London, Technical University of Munich
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* SPDX-FileCopyrightText: 2020-2021 Nils Funk
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* SPDX-FileCopyrightText: 2021 Sotiris Papatheodorou
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* SPDX-License-Identifier: BSD-3-Clause
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*/
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#ifndef SE_INTEGRATOR_HPP
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#define SE_INTEGRATOR_HPP
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#include <
se/map/octree/allocator.hpp
>
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namespace
se
{
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namespace
integrator {
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template
<
typename
OctreeT>
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inline
bool
setData
(
OctreeT
&
octree
,
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const
Eigen::Vector3i&
voxel_coord
,
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const
typename
OctreeT::DataType& data);
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}
// namespace integrator
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}
// namespace se
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#include "impl/integrator_impl.hpp"
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#endif
// SE_INTEGRATOR_HPP
allocator.hpp
se::Image
Definition
image.hpp:19
se::integrator::setData
bool setData(OctreeT &octree, const Eigen::Vector3i &voxel_coord, const typename OctreeT::DataType &data)
Set voxel data for a given coordinate.
se
Helper wrapper to allocate and de-allocate octants in the octree.
Definition
bounded_vector.hpp:14
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